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LEVEL UP SPACEBAR is an online edition of LEVEL UP KL’s Biz Day, with over two days of business meetings and conferences.
The online platform is designed to connect international games industry with the top SEA game companies.
Remember to register yourself and stand a chance to win the lucky draw prize such as game gadgets, computer peripherals, and many more from partners.

EVENT HIGHLIGHTS


BUSINESS MEETINGS
Dramatically leverage existing client-centric experiences with flexible initiativeshosfluorescent...
INDUSTRY TALKS AND PANELS
Dramatically leverage existing client-centric experiences with flexible initiativeshosfluorescent...
JOB RECRUITMENTS
Dramatically leverage existing client-centric experiences with flexible initiativeshosfluorescent...

BUSINESS MEETINGS


EXHIBITING COMPANIES

All Participants

INDUSTRY TALKS & PANELS


Our speakers

Industry Talks And Panels Schedule

LEVEL UP SPACEBAR OPENING

  9:30 AM - 10:00 AM

JUN 16, 2020
JUN 16, 2020
10:00 AM

Global self-publishing for PlayStation ®️

  10:00 AM - 11:00 AM
  Shuhei Yoshida & John Eternal
John Eternal (Global Account Director) and Shuhei Yoshida (Head of Indies Initiative) from Sony Interactive Entertainment (SIE) will share an overview on global self-publishing for PlayStation platform and SIE’s initiatives to support indies in Southeast Asia.
JUN 16, 2020
JUN 16, 2020
11:00 AM

Moving Mega Projects from Office to Home

  11:00 AM - 12:00 PM
  Chris Murphy, Ng Aik Sern, Oh Yea Ji
COVID-19 pandemic has caused a major disruption to large scale productions. In this session, panelists will share the experience of transitioning their teams to work from home and some of the challenges working on mega projects to meet the delivery timelines. They will also share some perspectives on how adapting to new norm will play a key role in seizing future opportunities.
JUN 16, 2020
JUN 16, 2020
2:00 PM

Opportunities in Beyond Entertainment

  2:00 PM - 3:00 PM
  Abu Huraira, Joyce Law, Dr Andrew Yew
Global major industries such as tourism, manufacturing and retail are heavily affected by the outbreak and are primed for a digital discruption. During this session, panelists will share about the vast opportunities in beyond entertainment and how game technologies can become a catalyst in the shift to the future of digital world.
JUN 16, 2020
JUN 16, 2020
03:00 PM

Run Your Studio Like an Effective Business!

  3:00 PM - 4:00 PM
  Pontus Mähler
Game studios already know how to make video games, but what's more often missing, is a focus on how to run your studio and how to market your titles in this hyper competitive industry. This talk will teach you about the tools you can use to gain insight about markets and how to negotiate with publishers with powerful data.

LEVEL UP SPACEBAR OPENING

  9:30 AM - 10:00 AM

JUN 16, 2020
JUN 16, 2020
11:30 AM

Double Eleven Lands in Malaysia, Who Are We & What Do We Do?

  11:30 AM - 12:00 PM
  Ian Ng Siong Yoong
Double Eleven, a game developer and publisher from the UK has opened a brand new studio in Malaysia. Studio Head, Ian Ng introduces us to the company and shares their upcoming plans.
JUN 16, 2020
JUN 16, 2020
2:00 PM

Introduction to Lemon Sky Studios

  2:00 PM - 2:30 PM
  Loo Hon Gene
We will be sharing the Production Pipeline in Lemon Sky Studios and industry standards today. We will also share a few tips and tricks on how to create a good portfolio and how Lemon Sky Studios search for good talents to join our studios!
JUN 16, 2020
JUN 16, 2020
2:30 PM

What It Takes To Be A Game Developer

  2:30 PM - 3:00 PM
  Richard Cheah
Game development is often sold as the dream job to young aspiring artists, programmers, and graduates in general. However, most new talent enter the industry without really knowing what they are getting into and how best to grow their careers. This talk aims to show the realities of working in the games industry and what aspiring game developers should look out for as they take their first steps into their careers.
JUN 16, 2020
JUN 16, 2020
3:00 PM

Making Amazing RPG Experiences

  3:00 PM - 4:00 PM
  Chris Jennings, Chong Fong Kai
Through this session Larian Studios will talk about the Malaysia office, the team and the projects we are working on now and how you can be part of the exciting opportunity to work projects such as Baldur's Gate 3, Divinity series and more. Collaborate and work with global teams across 5 cities all over the world to build amazing RPG experiences, something that Larian Studios is well-known for.
JUN 17, 2020
JUN 17, 2020
10:00 AM

UGC As The Future of Games : What Developers Need to Know About Roblox

  10:00 AM - 11:00 AM
  Justin Sousa
In 2019 alone creators earned over $110M on Roblox, one of the world’s top entertainment platforms where all games are user-generated. Just as UGC redefined the Video, Music and Entertainment industries, the gaming industry is ripe for a similar disruption. In this fireside chat, Justin Sousa, Head of Developer community at Roblox, will discuss how UGC is shaping the future of gaming, emerging trends and tech, and how to get started on the platform.
JUN 17, 2020
JUN 17, 2020
11:00 AM

Launching A Game During A Pandemic?

  11:00 AM - 12:00 PM
  Shahrizar Roslan, Desmond Lee, Jeremy Choo
Worldwide quarantine has forced everyone to stay at home. Does this provide the perfect opportunity to launch a game, or are there any unforeseen challenges adapting to the changes in consumer behaviour? In this session, panelists will share their experience in launching their games and provide tips on best practices to adapt to the current situation.
JUN 17, 2020
JUN 17, 2020
2:00 PM

After The Tide, SEA Rise Together : Game Industry Insights

  2:00 PM - 3:00 PM
  Shawn Beck, Alvin Juban, Gwen Guo, Cipto Adiguno
As one of the fastest growing market for games in the world, Southeast Asia has attracted global attention for the past few years. During this session, panelists will discuss the latest updates on what's happening in their local game industry post-COVID-19 and exchange notes to collaborate and support each other to rise stronger together beyond the crisis.
JUN 17, 2020
JUN 17, 2020
10:00 AM

Alibaba Cloud Game Tech Behind Great Games

  10:00 AM - 11:00 AM
  Alex Huang
The gaming industry is no longer restricted by geographical limits. Gaming companies, developers, and publishers from different countries come together to build games for a global audience. Going to the Cloud means globally and cost-effectively tapping into a “collective wisdom.” Now, gaming companies proactively embrace the digital shift to reinstate its market leadership.
JUN 17, 2020
JUN 17, 2020
11:00 AM

“That” VR Bottle, and Other Fun Effects with Shader Graph

  11:00 AM - 12:00 PM
  Teck Lee Tan
Shaders can be so much more than just PBR. With a bit of creativity (and, unfortunately, at least a smattering of maths), we can build shaders that simulate movement, destruction, even fluids.This talk will dive into some fun uses of Shader Graph.
JUN 17, 2020
JUN 17, 2020
02:00 PM

Mobile Gaming Insights & How Game Developers Can Optimize Ads Revenue

  2:00 PM - 3:00 PM
  Risa de Sagun
App downloads and usage have surged recently as consumers are restricted to work from home and look to stay informed, inspired, and entertained. Understanding these market trends and how to optimize your Admob revenue, in the short and long term, will be crucial in setting up for sustainable business growth. This talk shares best practices on how game developers can optimize ads revenue during this time.
JUN 17, 2020
JUN 17, 2020
03:00 PM

10 Things To Know When Looking Into Unreal Engine

  3:00 PM - 4:00 PM
  Chris Murphy
Announcements from Epic Games so far in 2020 have been incredible: the release of the feature-rich, next-gen ready Unreal Engine 4.25, the official launch of Epic Online Services, the extension of the royalty exemption to $1 million, and finally the recent reveal of Unreal Engine 5. It’s a great time to join the Unreal Engine community and this talk will explain how developers can leverage free services, how to up-skill team members, common team migration questions, and a glimpse of the future of Unreal!

JOB RECRUITMENTS